These are the words of one of the main characters of the Sundance-Festival-acclaimed documentary Indie Game, describing his relationship with his job, or better say, his mission. The two filmmakers (but also authors, producers, distributors), after to rounds of Kickstarter, went through 300 hours of shooting distilling the stoires of some indie videogamers in the effort of having a dream come true: release their game at the risk of sacrificing their money, health and mental balance.
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